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Old 05-20-11, 06:25 PM   #13
alphur
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Default Re: Windows from any application turn black when too large

still exists in 270.41.19
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Old 05-20-11, 06:35 PM   #14
alphur
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Default Re: Windows from any application turn black when too large

also with the 275 beta.
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Old 05-28-11, 09:04 AM   #15
mijutu
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Default Re: Windows from any application turn black when too large

I have the same problem with opengl applications, for example:

glxgears -geometry 1182x1181 works, but
glxgears -geometry 1182x1182 doesn't (the window stays black)

I use 2 crt monitors (2 screens on a display) and GeForce 7100 GS.

Workarounds: Not use the other monitor (comment out the Screen 1 "Screen1" RightOf "Screen0" -line) or downgrade nvidia drivers to 260.19.44.
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Old 06-02-11, 03:25 AM   #16
mijutu
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Default Re: Windows from any application turn black when too large

It seems this problem has something to do with total amount of pixels on the screens. Normally I have 1600x1200 on both screens.

If I change the resolution the other screen to 1024x768 or less with xrandr, then opengl applications of 1600x1200 size are visible on the other screen. However, if the resolution of the other screen has 1280x1024 or more pixels then the problem persists.

If you don't have time to fix this bug, would it take less of your time to update the 260-series to support recent kernels?
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Old 06-02-11, 08:29 PM   #17
iro
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Default Re: Windows from any application turn black when too large

I'm having the same problem when running GNOME Shell on a GeForce Go 6200 TurboCache.
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Old 06-03-11, 08:11 AM   #18
Iņigo Serna
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Default Re: Windows from any application turn black when too large

See also my bug report: http://www.nvnews.net/vbulletin/showthread.php?t=162959

Iņigo
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Old 07-30-11, 04:26 PM   #19
mijutu
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Default Re: Windows from any application turn black when too large

The problem still persists in 275.21 and 280.04. This time I tried with 7100 GS, single monitor 1920x1200. Fullscreen opengl (glxgears) is black. When I reduce the size of the window enough, the gears appear and when enlarge back, black again.
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Old 08-28-11, 03:45 AM   #20
dk75
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Default Re: Windows from any application turn black when too large

Quote:
Originally Posted by mijutu View Post
I have the same problem with opengl applications, for example:

glxgears -geometry 1182x1181 works, but
glxgears -geometry 1182x1182 doesn't (the window stays black)

I use 2 crt monitors (2 screens on a display) and GeForce 7100 GS.

Workarounds: Not use the other monitor (comment out the Screen 1 "Screen1" RightOf "Screen0" -line) or downgrade nvidia drivers to 260.19.44.
256MB for 2 screens is a much to low.
You could barely make it to work if you disable COMPOSITE extension and don't use any desktop effects.
I did it to open second screen on my one monitor in order to play movies seamless with VDPAU in 1920x1080 mode with desktop in 1920x1080 mode so it is possible to do.
__________________
  • Linux Debian Sid x86_64/ 3.2.0
  • Lenovo T61p
  • NVIDIA driver 295.33
  • Xorg/XServer 7.6+12/1.11.4
  • GNOME 3.2.2
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Old 09-06-11, 01:31 PM   #21
mijutu
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Default Re: Windows from any application turn black when too large

Quote:
Originally Posted by dk75 View Post
256MB for 2 screens is a much to low.
You could barely make it to work if you disable COMPOSITE extension and don't use any desktop effects.
This problem is not about running out of memory. (Unless the card really has 512 and the new driver misses half) As I wrote earlier on this thread, older driver works, new doesn't. I wasn't and am not using a compositing window manager. I tried the "Option "Composite" "Disable"" but it didn't change anything.
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