MSI GeForce 8500 GT and 8600 GT Comparison - Page 6 of 8
Review By Jonathan Martini - July 13, 2007
LOST PLANET: EXTREME CONDITION PERFORMANCE
Performance in Lost Planet was determined by executing the built-in performance test. The DirectX 9 version of the demo was utilized as the tests were generated in a Windows XP environment. The Lost Planet performance test performs a rolling demo that contains two scenes within two different environments. Snow, occurs in an outdoors setting and Cave occurs indoors.
Lost Planet Settings
Lost Planet's auto-detect provided almost identical results between the MSI 8600 GT OC and the 8500 GT. The only difference was the Motion Blur Quality setting which was auto-set to low on the 8600 GT. This setting was toggled to none for uniform testing between both cards.
Lost Planet Cave Performance Results - 800x600
Lost Planet Cave Performance Results - 1024x768
Increasing the resolution from 800x600 to 1024x768 had a marked effect on the 8500 GT's performance. The 8600 GT OC suffers the same fate, albeit at a higher resolution. Increasing the antialiasing and anisotropic filtering levels had little effect on the 8600 GT OC, but knocked a few frames per second off of the 8500 GT.
Lost Planet Snow Performance Results - 800x600
Lost Planet Snow Performance Results - 1024x768
The snow portion of the benchmark had larger results variation than the cave portion. Antialising and anisotropic filtering levels have a much bigger effect on the performance levels of the 8600 GT OC. At 800x600, the 8600 GT OC is back to doubling the performance of the 8500 GT. The 8500 GT is just scraping by at 800x600, and can't handle 1024x768.